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Source: ve3d.ign.com --- 10 days ago
Pull the leash tighter, PR minder person - Sir Molyneux isn't helping your PC business one bit:... ... Source: ve3d.ign.com --- 9 days ago
Lionhead's Peter Molyneux created a mini-controversy when he said that PC gaming was "in... ... Source: www.moreover.com --- 12 days ago
Extract not available. ... Source: ve3d.ign.com --- 28 days ago
It's a good old game says the hype master General, but there are issues that will detract from... ...
Source: multiplayerblog.mtv.com --- 25 days ago
“The early days were… you could experiment and you could play around, but basically it meant that you wouldn’t eat because you didn’t have any money. [laughs] You could choose from lots to do, you just wouldn’t eat. [Today] I think there are different pressures, but still, the same thing came through is that — [...] ...
Source: multiplayerblog.mtv.com --- 27 days ago
Peter Molyneux is an idea man, his mind constantly spinning. At the end of a brief chat last Wednesday, the “Fable II” designer told me a little bit about what he’s up to after “Fable II” ships next month. “I won’t tell you what we’re doing next; I’m not allowed to,” he smiled. “But it’s a single, [...] ...
Source: weblogs.variety.com --- 6 days ago
Late October is turning out to be an incredibly rich few weeks in the videogame world. I now have in my possession review copies of (what look to be) three of the most exciting games of the year: "LittleBigPlanet," "Dead Space" and "Fable II."(Not to mention "Fallout 3," which I haven't received yet.) Like most such review copies, all three came with information about the game, tips for reviewers to make sure they don't get stuck and see all the best stuff, etc. But "Fable II" comes with something more unusual -- A letter from Peter Molyneux with a specific request for reviewers:I have a favour to ask you -- we build this game not only to appeal to gamers like yourself, but to appeal to anybody. So please, please, please, please, pleae find somebody who doesn't play games, watch them play it and see how their world turns out, because I think it's only when you see those differences that the unique experiences comes through.It's a good suggestion. Then again, I think it's a good suggestion for most games, at least if you're writing for a publication like Variety where a good number of our readers are not avid gamers. On the other hand, I think reviewers (at least for non-core publications) should be able to analyze how a more casual player would experience the game. It's kind of part of the job. And while I sometimes do and probably will in the case of "Fable II" get a casual player to try it out, I can't realistically ask them to ... Source: blip.tv --- 9 days ago
This was an interview I did with Peter Molyneux at the May Showcase, where I asked YOUR questions to the man himself. Special thanks to Mordeux, The Mighty Oot, and The Game Reviews for their questions! ... Source: www.bit-tech.net --- 39 days ago
Peter Molyneux has oddly decided to go ahead and review his own game even though it isn't released yet, setting a precedent for other developers... ... Source: www.shacknews.com --- 24 days ago
After sitting down to play a few hours of Lionhead's Fable sequel, I had a brief couple of minutes to chat up series creator Peter Molyneux . Sitting in perfectly angled leather chairs, legs folded comfortably, we discussed the pacing and production of Fable II, what Lionhead is up to next, and whether he believes video games will ever reach a truly wide audience. Peter Molyneux: Just how many more people is this industry really addressing? I know it's worth 49 billion dollars, but how many people are actually playing our games? How much are we actually affecting the culture compared to what we should be doing? 20 years ago we honestly thought that [large] percentages of the world's population would be playing computer games. And it's not, it's fractions of the world's population. And I think partly it's because we keep making games for these two separate audiences. <a href="http:... ... Source: www.eurogamer.net --- 26 days ago
"It tried to be something it was not." ... Source: www.driverheaven.net --- 27 days ago
With the October release of Fable 2 fast approaching, we sat down for a chat with Lionhead founder Peter Molyneux to talk about how his latest game... ...
Source: xbox360.guias-trucos-juegos.com --- 15 days ago
Como viene siendo costumbre, Peter Molyneux ha declarado que el próximo proyecto que está realizando su equipo de Lionhead, es algo “ridículamente ambicioso“, distanciándose del tipo de producto que se esperaría de la compañía. “Estamos trabajando en otro proyecto ahora durante un tiempo, y lógicamente es ridículamente ambicioso, pero ridículamente ambicioso de una forma muy simple. [...] ... Find more results for Peter Molyneux on RSSMicro.com |
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