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Source: softwareblogs.intel.com --- 25 days ago
Hi all! This week we're at the Austin Game Developers Conference 2008 and blogging straight from the show floor in the lounge. View the comments from attendees below! ...
Source: www.gamedev.net --- 20 days ago
7 session summaries from the AGDC ... Source: www.gamedev.net --- 15 days ago
5 more session coverage and the conference image gallery ...
Source: www.gamesindustry.biz --- 35 days ago
Kevin Higgins will discuss localising payment options for different global regions ...
Source: www.statesman.com --- 27 days ago
On Monday, the first day of the Austin Game Developers Conference, I kept wondering, “How many of these people registered before the recent Austin game company layoffs?” Bad news at NCSoft and Midway Austin notwithstanding, GDC so far feels like a gathering for an industry that’s still expanding despite the current national economic panic. Merrill Lynch sold? Sorry, we’re busy creating a playable demo for our Xbox 360 game. It’s not defiance, exactly, but maybe an optimism rooted in knowing that video games are still a young, vibrant medium with a future. (Contrast this with any journalism conference with a large contingent of print journalists. It’s like they’re on two different planets.) I haven’t covered GDC very extensively in the past because it always felt to me like an insiders’ conference for talking shop. This year, however, the schedule reflects gaming’s increasing shift to the mainstream. Panels are focusing much more on the user experience, on social networks, on casual games and games that appear on cell phones and sites like Facebook and MySpace. There are still very serious discussions about narrative and storytelling (a session I attended featuring Paul Marino and Mac Walters of BioWare talked about the challenges of creating decent stories in huge games like their “Mass Effect.). One session I attended addressed the inherent difficulties in creating tutorials for games given that there are multiple kinds of learn ... Source: www.411mania.com --- 18 days ago
3,000 attendees ...
Source: mssv.net --- 4 hours ago
After becoming irritated about putting in a lot of work to prepare talks for conferences, and then for all that work to promptly vanish into the ether once my hour is up, I resolved to do something about it. I’ve bought a reasonably good microphone and have started recording the talks that I give to [...] ... Source: gnews.ageofgamers.com --- 41 days ago
This year’s Austin Game Developers Conference is adding a nice twist to their event. It’s not just gonna be about games, it’s also gonna be about charity. Yep, gamers who’d like to participate in the Austin GDC will not only be having fun by testing their skills as gamers, but will also contribute to a good [...] ... Source: freetoplay.biz --- 21 days ago
With one day down and two to come, Austin GDC is just getting started. Today we snagged video interviews with a couple unique personalities in the free-to-play space, Gene Endrody (Maid Marian) and Mike Zummo (Acclaim). Behold our mastery of video camera technology! Gene Endrody, Maid Marian Gene Endrody is the CEO of Vancouver-based Maid Marian, makers of [...] ... Source: www.rpgland.com --- 27 days ago
Well here we are, day 2 of Austin’s GDC, again that’s Game Developer’s Conference. once again I began the morning bright and early with a wake-up call of 7:00am. Today’s agenda is much less session intensive as the Exhibit Hall opens today as well as the few discussions I have lined up with developers for [...] ... Source: lsvp.wordpress.com --- 18 days ago
Some interesting tidbits about both free to play and subscription MMOGs coming out of the talks at Austin GDC. Min Kim of Nexon says: Not just a Korean thing: “South Korea is still a big market for us,” Kim admits, “but the split is now 50/50 with overseas markets,” which includes the Asian and U.S. markets. On growth [...] ... Source: freetoplay.biz --- 31 days ago
We’re going to Texas! As summer comes to a close, conference season is whirring up to speed for fall. FreeToPlay.biz is happy to announce we will be covering Austin GDC and the Worlds in Motion Summit from September 15 – 17. Our coverage will include postings on the sessions themselves as well as text and video interviews [...] ... Source: freetoplay.biz --- 21 days ago
Austin GDC is over and we’re back up in Canada. We flew through Houston on the way back, which wasn’t nearly the Atlantis it’s made out to be on the news. Our final video interviews from the show are posted below. Thanks to those that gave us their time. Enjoy! Dave Grossman Dave Grossman, Design Director at Telltale [...] ... Find more results for Austin GDC on RSSMicro.com |
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