<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="http://www.rssmicro.com/rssmicro.xsl" version="1.0"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
        <title>Video Game Industry</title>
        <link>http://www.rssmicro.com/?q=Video+Game+Industry&amp;f=0</link>
        <description>Real-time search results for Video Game Industry</description>
        <language>en-us</language>
        <pubDate>Sat, 18 May 2013 20:57:39 GMT</pubDate>
        <image>
            <title>Real-Time Search Powered by FeedRank®</title>
            <url>http://www.rssmicro.com/images/rssmicro_logo3.gif</url>
            <link>http://www.rssmicro.com</link>
        </image>
        <atom:link rel="self" href="http://www.rssmicro.com/rss.web?q=Video+Game+Industry" type="application/rss+xml" />
        <ttl>1440</ttl>
        <item>
            <title>Video: Diddy Giving French Montana Some Game About The Industry</title>
            <link>http://Traptv.com/2013/video-diddy-giving-french-montana-some-game-about-the-industry/</link>
            <description>&lt;p&gt;&lt;font color="Gray"&gt;Source: traptv.com --- Friday, May 17, 2013&lt;/font&gt;&lt;br /&gt; ...&lt;/p&gt;</description>
            <guid>http://Traptv.com/2013/video-diddy-giving-french-montana-some-game-about-the-industry/</guid>
            <pubDate>Sat, 18 May 2013 03:10:15 GMT</pubDate>
        </item>
        <item>
            <title>April Was a Loser for Video Game Industry</title>
            <link>http://allthingsd.com/20130517/april-was-a-loser-for-video-game-industry/</link>
            <description>&lt;p&gt;&lt;font color="Gray"&gt;Source: allthingsd.com --- Friday, May 17, 2013&lt;/font&gt;&lt;br /&gt;April was a cruel month indeed for the &lt;b&gt;Video&lt;/b&gt; &lt;b&gt;Game&lt;/b&gt; &lt;b&gt;Industry&lt;/b&gt;. Sales of gaming hardware, software and accessories in the U.S. for the month peaked at $495.2 million , according to sales data from research firm NPD, down 25 percent from the same period in 2012. Retail software sales declined 17 percent year over year to $254.3 million. Hardware sales plummeted 42 percent from the year prior to $109.5 million. The top console for the month? Microsoft’s Xbox 360, though it sold just 130,000 units in April, down 45 percent from a year earlier. ...&lt;/p&gt;</description>
            <guid>http://allthingsd.com/20130517/april-was-a-loser-for-video-game-industry/</guid>
            <pubDate>Fri, 17 May 2013 20:36:14 GMT</pubDate>
        </item>
        <item>
            <title>Total Video Game Industry Spending Down 42%</title>
            <link>http://feedproxy.google.com/~r/KabirNews/~3/AtStkQ0iXdc/</link>
            <description>&lt;p&gt;&lt;font color="Gray"&gt;Source: kabirnews.com --- Friday, May 17, 2013&lt;/font&gt;&lt;br /&gt;&lt;img src="http://kabirnews.com/wp-content/uploads/2013/05/default0213.jpg" &amp; width="150" &amp; height="84" style="margin: 5pt 10px 0px 0px; float: left;"  border="1" align="left" alt="" /&gt;The headline is right; NPD reports that gaming sales across the board, all companies, hardware, software, digital, etc. are down 42% from last month. Spending on gaming came out to a little over $495 million which down from over $657 million last year. Consoles and handhelds were really struck hard only getting $109.5 million combined. Microsoft’s Xbox 360 console managed to keep the lead with a pretty low 130,000 consoles moved last month. Related Story: Next Xbox Console Might Not Require Always Online Functionality The Xbox 360 managed a total of $208 million in consoles, games, add-ons, DLC, and memberships so it can’t look all that good for Nintendo and Sony. Nintendo is saying strong with great 3DS sales and continues to dominate the handheld &lt;b&gt;Game&lt;/b&gt; in the U.S even with spending on mobile games topping both the 3DS and the PS Vita. Nintendo stated that first-party sales are to thank with 2.1 million titles sold since the start of the year. This brings sales up 52% and in less time. Related Story: Activision-Blizzard Concerns and Woes For Second Half of 2013 It’s expected that business will pick up when more top tier titles are release. From our weekly &lt;b&gt;Game&lt;/b&gt; Releases of the Week , only a few AAA titles get released at any time with a good deal of DLC and other titles rounding everything out. Also of note is Microsoft’s big Xbox announcement later this month and E3 which will definitely lead to a wave of preorders—granted the PS ...&lt;/p&gt;</description>
            <guid>http://feedproxy.google.com/~r/KabirNews/~3/AtStkQ0iXdc/</guid>
            <pubDate>Fri, 17 May 2013 17:08:14 GMT</pubDate>
        </item>
        <item>
            <title>UT has partnered with video game industry leaders Warren Spector and Paul Sams t...</title>
            <link>http://www.facebook.com/UTAustinTX/posts/10151370652116930</link>
            <description>&lt;p&gt;&lt;font color="Gray"&gt;Source: www.facebook.com --- Tuesday, May 14, 2013&lt;/font&gt;&lt;br /&gt;UT has partnered with &lt;b&gt;Video&lt;/b&gt; &lt;b&gt;Game&lt;/b&gt; &lt;b&gt;Industry&lt;/b&gt; leaders Warren Spector and Paul Sams to create the Denius-Sams Gaming Academy, the first &lt;b&gt;Video&lt;/b&gt; &lt;b&gt;Game&lt;/b&gt; program in the United States led and taught by gaming &lt;b&gt;Industry&lt;/b&gt; executives. -- http://ow.ly/l1xZs ...&lt;/p&gt;</description>
            <guid>http://www.facebook.com/UTAustinTX/posts/10151370652116930</guid>
            <pubDate>Tue, 14 May 2013 17:31:47 GMT</pubDate>
        </item>
        <item>
            <title>Blog: The divided future of the video game industry</title>
            <link>http://feedproxy.google.com/~r/fingergaming/~3/0CGUmAeeCw8/Our_Immiscible_Future.php</link>
            <description>&lt;p&gt;&lt;font color="Gray"&gt;Source: www.gamasutra.com --- Tuesday, May 14, 2013&lt;/font&gt;&lt;br /&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192188/oilwater.jpg" &amp; width="150" &amp; height="150" style="margin: 5pt 10px 0px 0px; float: left;"  border="1" align="left" alt="" /&gt;"Here it is, I think: the moment the world of &lt;b&gt;Video&lt;/b&gt; games definitively chunked up into discrete groups and congealed," Matthew Burns begins, in this rumination on developer culture and identity. ... ...&lt;/p&gt;</description>
            <guid>http://feedproxy.google.com/~r/fingergaming/~3/0CGUmAeeCw8/Our_Immiscible_Future.php</guid>
            <pubDate>Tue, 14 May 2013 14:45:00 GMT</pubDate>
        </item>
        <item>
            <title>"The term video game design is actually the wrong term. In the industry, we are called video game..."</title>
            <link>http://betaknowledge.tumblr.com/post/50357647592</link>
            <description>&lt;p&gt;&lt;font color="Gray"&gt;Source: betaknowledge.tumblr.com --- Monday, May 13, 2013&lt;/font&gt;&lt;br /&gt;“The term &lt;b&gt;Video&lt;/b&gt; &lt;b&gt;Game&lt;/b&gt; design is actually the wrong term. In the &lt;b&gt;Industry&lt;/b&gt;, we are called &lt;b&gt;Video&lt;/b&gt; &lt;b&gt;Game&lt;/b&gt; directors. In the film &lt;b&gt;Industry&lt;/b&gt;, almost all directors are writers, but because interactive is so new, I think they should think about themselves as directors. They should think about what they want to tell or express in the &lt;b&gt;Video&lt;/b&gt; &lt;b&gt;Game&lt;/b&gt;. The medium is there and it has tremendous power for an audience. Are you just going to make another &lt;b&gt;Game&lt;/b&gt; that makes people feel excited? Or do you want to deliver something more unique, something more personal, that you feel will be beneficial to be experienced by others? And if you had something you felt proud of, and was worthwhile for millions of people to play it, I bet you that &lt;b&gt;Game&lt;/b&gt; will be unique and good. If your work is only to change one thing from a &lt;b&gt;Game&lt;/b&gt; that already exists, that is not an expression, it is the work of a fan. We need more creators than fans.” - Jenova Chen in this interview ...&lt;/p&gt;</description>
            <guid>http://betaknowledge.tumblr.com/post/50357647592</guid>
            <pubDate>Mon, 13 May 2013 19:11:07 GMT</pubDate>
        </item>
    </channel>
</rss>