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Monday, June 09, 2008 --- 90 days ago http://multiplayerblog.mtv.com/2008/06/09/one-big-game-one-year-later/
You wouldn’t normally associate games with charity, but Martin de Ronde wants to change that. De Ronde, once part of “Killzone” developer Guerilla Games before the studio was sold to Sony , has spent the last year and a half quietly preparing his next move. It’s called One Big Game . They intend to publish games and donate the profits to children’s charities. “We’re hoping it’s going to do well simply because it’s going to do good for the world,” de Ronde told me last month over the phone. Stephen Totilo spoke with de Ronde about One Big Game a little over a year ago . De Ronde gave me an update on what’s changed since then. Sometime before the end of the year, One Big Game will launch a web-based portal to deliver their charity-driven games. These games won’t, however, be developed by de Ronde or anyone else working at the One Big Game initiative. It’s all outsourced. When One Big Game was announced at the Game Developers Conference last year, it was all talk. De Ronde has spent the last 12 months making his ideas a reality. “We have focused initially on independent developers. It’s easier to approach them.” “We’ve used the time in-between last year’s GDC and now to recruit all the developers formally,” he said. “We’ve used the past 12 months to convert that initial interest and enthusiasm into hard commitments from developer, even contractual commitments. Production has already started with some games. That’s the big difference. ... |
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