Looks like we've got another sharp-tongued developer in our midst, and we'd have to say his words do cut and hurt. A lot. Ironically, though, it's not against any other person or company, but is towards his own game. Luc Bernard , the British game developer, had a very candid chat with Konsolifin, and here we learned that he's not happy with his very own game, Eternity's Child for the WiiWare . Asked if he had enough time to develop the said title, he answered: "To be honest, I am not satisfied with Eternity's Child . I hope that it does well enough for me to be able to do the game of my dreams and not live off noodles." Okay, not so encouraging, if you were thinking of getting this game, which costs 500 points on the WiiWare. But before you scratch this off your list, Bernard goes on to explain more why the dissatisfaction on his part: ... Eternity's Child isn't what I expected or wanted. The reason I hate it, is because well I could not do 2D hand drawn animation or anything -- because there was no money for it. So it's really a game that I don't like anymore. But it's still worth the 500 points, it's just I wanted to do a game that was worth 50 dollars and only sold at 5 dollars. But if Eternity's Child does well on Steam , it will allow me to become fully independent and set up my own studio and do the games I want to. So let's hope it does well. We hope so, too. But really, we think it's gonna need much better press after th ...