Filed under: Sony PlayStation 3 , Microsoft Xbox 360 , Strategy , E3 "Attack the enemy base!" "Yes sir, I'll enter a foot race." "No, launch the missiles!" "We'll harvest all nearby thistles." "Attack the enemy units. Please, listen to me." "Downloading latest DLC." "Oh ... just forget it." This doesn't happen in Tom Clancy's EndWar . It may be a sad comment on the history of in-game voice commands, but the best compliment one can give to Ubisoft's robust interface is that it works. There's no need to plead with it in a robotic tone or a slowed pace, and no voice training is required beforehand. Despite slipping in an "uh" here and there while contemplating orders, EndWar understood everything we said. Well, everything aside from the muttered curses prompted by our utter defeat. Gallery: Tom Clancy's EndWar (PS3, Xbox 360) Continue reading Joystiq E3 hands-on: Tom Clancy's EndWar Permalink | Email this | Comments ...