In a panel at the 2008 ION Game Conference titled Real Money, Fake Money and Loot: Designing Economies for MMO Games, participants representing a variety of MMO developers, including Big Fish Games and Sulake, discussed the game design and economics issues that can make or break a game. "Set it up from the beginning so it doesn't hurt you that people will pay someone in China to farm your game," advised ArenaNet skill balancing designer ... ...